KAYAK
A game made for the 2nd edition of the Gran CITM Game Jam in 31h. The theme was sea and the subtheme we picked was vehicles. This game has been entirely done by ourselves (including the art) except for the music and sound fx.
Download the game HERE
About the game
Kayak is a 2 vs 2 local co-op racing game. Each team (formed by 2 players) is in control of one kayak. Each player has a double-bladed paddle that can use to paddle on each side of the vehicle. As in real life, paddling right will propel the kayak in the opposite direction, and the same for the left side. With this in mind, each pair will have to coordinate properly to advance through a water circuit in the sea and sort some rocks in their way to the goal.
You can win the game in two different ways:
1. Getting to the goal before the other team does.
2. If one team is so behind that it is no longer seen in the screen a 3 second countdown timer will start. If that team doesn’t manage to get visible in the screen before the counter ends, the other team automatically wins the game.
Installation instructions
Plug-in 4 game XBOX controllers, execute ‘Kayak.exe’, choose the graphics configuration that best suits you and enjoy playing!
Controls
- Right Trigger (RT): paddle right
- Left Trigger (LT): paddle left
- A button: select / skip
- B button: back
Team Rocketo members
This game has been made by 5 students of CITM (UPC):
Aleix Gabarró (Code & Design):
Guillermo García (Code & Design):
Jonathan Molina-Prados (Code & Design):
Guillem Costa (Code & Design):
Víctor Masó (Art & Design):
Tools used
- IDE: Microsoft Visual Studio 2017
- Language: C#
- Game Engine: Unity 2018
- Art sofware: Autodesk Maya and Adobe Photoshop CC
- Other tools: XInputDotNet and Cinemachine
Attributions
Graphics
The water shader along with some of its components it’s based in a tutorial by Erik Roystan Ross
Audio
- Main menu music: Staff Roll - The Legend of Zelda: Ocarina of Time
- In game music: Jak & Daxter Soundtrack - Track 21 - Sentinel Beach
- Hit SFX: SFX from Soundsnap
- Paddle splash SFX: SFX from Soundsnap
- Hover button SFX: SFX from Soundsnap
- Countdown timer SFX: SFX from Soundsnap
- Victory SFX: SFX from Soundsnap